EternalCore Worlds
Core Pass

Current phase: Stress Testing

Operational

Public launch has not started. Access is available during scheduled test periods. Test characters and progress may be wiped.

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All patch notes

· Game update

Combat Fixes, Race Balance & Pet Eggs

Targeted skills no longer drag your character toward the point you aimed at, PvP skill range is measured from the caster, Time Attack III eases up, and monster egg drops open up to the full normal pet egg pool.

Classes & Combat

  • Fixed targeted and ground-targeted skills moving your character toward the point you aimed at instead of leaving you where you stood. Gunner skills such as Piercing Shot were the most affected.
  • Resolved a related issue where casting those skills while swimming could snap you back to the last point of dry land.
  • Corrected skill range in PvP so distance is measured from the caster rather than the aimed point. This fixes support skills landing on allies who were well out of range, area skills ignoring their cast range, and safe zone protection failing for a caster standing inside a safe zone.

Quests

  • Rebalanced the Time Attack III race so rival racers stay below your vehicle's top speed and no longer use boosts, giving newer racers room to recover from a missed turn.

Mounts & Pets

  • Improved the monster egg drop event so eggs can now come from the full normal pet egg pool instead of only the egg matching the monster you defeated.
  • Increased the event's egg drop chance to 10% per monster defeated.