Implementation Status
Current progress of the Sevencore Emulator build, with readiness percentages based on implementation, stability, and in-game behavior.
Overall Completion
63%
Average completion across all tracked systems.
Stable Systems
3
Features currently marked as fully complete.
Active Systems
19
Features actively progressing toward release readiness.
Recent Updates
9
Milestone entries in the last development window.
Recent Milestone Updates
Airmap Support Enabled
Airmap support is now integrated for live aerial navigation overlays, improved zone awareness, and cleaner world-level routing. Fare charging is not yet enforced.
Director Sequences Integrated
Director sequences are now wired into gameplay flow to support guided scene transitions, scripted beats, and smoother event handoffs.
Auto Potions & Pet Stability
Potions can now trigger automatically during combat. Companions are working but still need thorough testing across different situations.
XP System Refinement
Fixed a bug that caused negative experience values and rebalanced the leveling curve for a smoother, more rewarding progression feel.
Mount Movement Fixed
Resolved a long-standing issue where keyboard movement was blocked while riding a mount. Players can now move freely while mounted.
Login & Character Stability
Login and character creation are now stable and reliable. Players can consistently create characters and enter the game world without issues.
Monster AI Overhaul
Monsters received a major update with improved spawn logic, patrol routes, and combat behavior. The world now feels much more alive.
Dungeon System Complete
Instanced dungeons are now fully working end-to-end — enter, fight through phases, defeat a boss, earn rewards, and exit cleanly.
Skills & Party Systems
The full skill system is now operational, including area effects and cooldowns. Party formation, invites, and group chat are also complete.
Account & Character
Fully stable. Create an account, sign in, and choose your game world without issues.
All classes and customization options work as intended. Characters save and load correctly.
Patches download automatically and game files are verified before launch.
Traveling between areas and loading into the world is seamless and reliable, with Airmap support now available for aerial route overlays.
Core Airmap integration is active for zone-aware navigation overlays and route traversal works. Fare deduction from player currency is still pending.
Combat & Abilities
Attack monsters, take damage, die, respawn, and regenerate health and mana — all working in the open world.
Learn and upgrade skills, cast them in combat with cooldowns, mana costs, and area-of-effect attacks. Fully operational.
Form groups with other players, invite or kick members, promote a leader, and chat privately with your party.
Enter instanced dungeons, fight through story phases, defeat multi-stage bosses, and earn rewards. Fully working.
Regeneration effects and boss-applied buffs work. A complete system with timers and stacking is still underway.
Quests & Progression
Accept and complete quests through NPCs with full progress tracking. Reward delivery and quest chains are still being finished.
Earn XP from kills and level up correctly. Spending skill points on abilities is not yet enforced.
Monsters patrol, chase, fight back, and respawn across the world with 14 distinct behaviors. Loot drops are still being built.
Cinematics & Events
Director-driven scripted sequences now trigger in key gameplay moments for guided transitions and event pacing. Wider content rollout is in progress.
Communication & Social
Local, shout, whisper, party, zone, and trade chat all work correctly. Guild chat is not yet available.
Send messages, items, and gold to other players. Working reliably with ongoing stability testing.
Add and manage friends. Live status syncing between players across sessions is still being finalized.
Items & Economy
Equip and unequip gear across all slots. Other nearby players will see your equipment changes.
Pick up, store, and manage items. Having multiple copies of the same item is not yet supported — stacking is coming.
Store items in your warehouse and retrieve them later. Sorting and stack management are still being added.
Buy items with G-Coins and receive them in your in-game mailbox. Further polish and testing still in progress.
Companions & Mounts
Ride mounts freely across the world. Speed bonuses and a stamina system are still being implemented.
Summon and command companion pets. Deeper behavior testing across combat and map changes is ongoing.
Set potions to trigger automatically during combat. Core logic is working, edge cases still being tested.
Current Issues & Bugs
Airmap Fare Deduction Not Applied
Airmap travel currently completes without charging the player. Currency debit and validation checks are still being wired.
Registry Backlog
This status audit is refreshed periodically. Priorities may shift as systems are stabilized and gameplay milestones advance.