· Game update
Guild Warehouse & Refined Equipment Fixes
The Guild Warehouse arrives with shared item and gold storage, refined equipment now delivers its displayed attack and defense in combat, and pets loot and gather faster while remembering their commands.
Highlights
- Added the Guild Warehouse, a shared storage for guilds. It holds items and gold, uses rank-based permissions and keeps a full transaction log.
- Fixed refined equipment so its attack and defense bonuses in combat match the values shown in the character window.
Guild Updates
- Added the Guild Warehouse, opened by speaking to the Guild Warehouse Keeper, including:
- 30 shared item slots, with 30 more available while a storage expansion is active
- A shared guild gold balance with deposits and withdrawals
- Rank-based permissions for depositing and withdrawing items and gold
- A paged log of every item and gold deposit and withdrawal
- Live updates for every guild member who has the warehouse open
- Added support for Guild Warehouse Expansion and Guild Warehouse Chest items, which unlock the extra slots for 7, 30 or 365 days. Any guild member can use one, and using another while an expansion is active adds to the remaining time.
- When a storage expansion runs out, items in the extra slots can still be withdrawn or moved out. New deposits into those slots are blocked until the expansion is renewed.
- Bound items, untradeable items and active pets cannot be placed in the Guild Warehouse.
- A guild can no longer be disbanded while its Guild Warehouse still holds items or gold.
- Fixed an issue where a new member's guild tag did not appear to nearby players until they relogged or left and re-entered view. Tags now appear as soon as a player joins or creates a guild.
- Fixed an issue where a player's old guild tag stayed visible to nearby players after they left or were removed from a guild.
Classes & Combat
- Fixed attack and defense from refined equipment being far lower in combat than the character window displayed, including:
- Refine bonuses now apply to armor as well as weapons, and grow with each refine level
- Equipment quality bonuses are now counted
- Each item's own attack and defense options are now included in its total
Skill Updates
- Fixed an issue where skills learned from skill books or crafting progression turned grey in the skill window after being revived, and stayed grey until relogging.
Mounts & Pets
- Improved pet auto-loot and auto-gather speed, including:
- Pets notice nearby loot and gathering nodes sooner
- Pets move to their target faster
- Pet gathering time reduced from 10 seconds to 8 seconds
- Pet command settings for attack, loot and gather are now saved for each pet. They are kept when the pet is dismissed, re-summoned or when you relog.
- Fixed pet command changes made while mounted being lost.
- Fixed pets starting with different command settings depending on how they were summoned.
- Pets can now gather only from nodes their owner has the required gathering skill for.
Items & Gathering
- Fixed Ancient Winged Jade, Blessed Jade of Return and Ancient Jade of Return finishing their cast without teleporting. They now take you to the destination you selected.
- Adjusted these jades to use their own short cooldown instead of the 60-second return stone cooldown.
- Fixed return stones being consumed when no valid destination was available.
- Gathering nodes now require the matching tier of Herbalism, Mining or Trapping to harvest.
Interface & Quality of Life
- Added in-game player reporting. Submitting a report now records it and shows a confirmation, and repeated reports are limited to prevent spam.